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Familiar Faces: A guide to bringing NPCs from earlier in the campaign back into your adventures
We've also thrown in a short chapter on ways to make mundane treasure more interesting
But you also spend a lot of time talking about crafting a story
Welcome to the Journal of the Travellers Aid Society
Dive into the depths of enchantment with our Dark Waters Forge Fire Glass Blue Polyhedral Dice Set
The Cradle & The Crescent precision tools Familiar Faces: A guide toTravelers tell of lands to the east, beyond the shattered Byzantine Empire and the Crusader kingdoms of Outremer, where sorcerers ride carpets and whirlwinds, where jinn worship and trade openly in the great cities, and where fire is the sign of God. Those travelers speak the truth. Take your Ars Magica saga to the east, with details of the Islamic lands of the Mythic Middle East: Arabia, Persia, and the lands beyond.
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