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MH2: Esper Sentinel (Foil) dnd with storyline elements that tie

SKU 56858514934
4.2
Description

with storyline elements that tie into themes found in Critical Role’s campaigns

Players choose to either join Whitebeard’s pirates in their mission to free Ace by finding the key to his handcuffs and helping him escape

Rebel troopers are always willing to put themselves in harm's way

To play with even more wild theme combos

2 Boat Movers

MH2: Esper Sentinel (Foil) dnd with storyline elements that tieWhenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power.

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